![]() ![]() polished marble garage floor texture (see pic below) CrowTRobot's working in-dash lap timers added "Clean Tires minimod" by DeeMoNay optional "Real Smoke" mod by billycreek removed low-res dirt "splotches" during race removed speed field of view (FOV) camera effect all bug fixes (and more) from Unofficial Community Patch 1.05ġ) "Remove arms and match in-game wheel rotation with your wheel"Īll available in both H Shift/Clutch and Paddle/Sequential/Button shifter friendly versions brake cooling and brake upgrade changes by Ermo complete per-car engine, acceleration, suspension, statistics/ratings and setup overhauls by JDougNY track physics adjustments by zizhushang aerodynamics & bodykits overhaul by djotefsoup "Mod Drift fix handling" by Acrobatracer disabled grip reduction on Karrussel (banked corner at Nordschleife) minimised gear change delay for H Shift controllers adds adjustable damper/friction to wheel Please see the full readme included with the mod and installation guide linked above. and everyone who helped create and test the mod this mod is aimed at wheel users using "Pro"Īcrobatracer, Anach, Andrew84555, Axelhulet, Beep, Billycreek, Bleco, Bongomaster, Brainbug, Caymus, Creatorex, CrowTRobot, Darkcyde, DeeMoNay, Djotefsoup, Ermo, Ferrarinews, F0xx, Goffik, HeadSoup, Japamd, JDougNY, Juls, Kazumi, KSP1, Matt2380, MacGear, Makelman, Martinsalat, NikSounds, Ogre2010, Outlaw22, Pez2k, RandomShift, rdk10, Redi, Resurekcyon, Sensekhmet, Shinsou, Tobias Kluge, Tone71, vectorslide, zizhushang, zkarz, Zpectre you can customise your installation (see readme) this mod is created from the teamwork of the Shift modding community PLEASE read the installation guide at for detailed instructions on preparing Shift for Overhaul and properly installing the mod Iii) an extremely large number of visual, audio, and gameplay tweaks have been provided by members of the Shift community, either removing outright or giving you the option to remove several other annoyances from the stock game. Suspensions, engines and aerodynamics have been altered to reflect per-car and per-upgrade level changes more accurately than in the default game, and there are many changes to default car setups and controller profiles to give better feedback and response to control input, particularly for wheel users. Ii) practically every physics component of the game has been altered with the aim of improving basic data accuracy and in-game consistency between cars. It turns out, Shift is actually a lot better game once you get rid of a bunch of low level bugs Car handling is somewhat easier around the centre for straight line driving, and harder at the edges, compared to default game and community patch. This mod is a collection of tweaks/fixes/addons to mod various aspects of Shift. ![]()
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